13 energy / 7 rounds. Drop rate is supposedly bad, but may have been increased a bit due to all the new
evolutions requiring them.
Team setup: A good healer at leader or
follower (Jotunn++, Thor++, Charbydis++, Ciguapa, etc). Other than
that, you have a couple of options - a strong one element team (dark
would be best), or a team that can get your a lot of HP (like 10000+). I
would suggest favoring dark damage for stages 6 and 7 when considering
allies.
Stage 1-5: Always seems to be a random mix of holy/dark
enemies, varying between 2-3 turns to attack for 2500-3000 damage.
Can't say a whole lot except either burn them down with a strong team,
or go at it one enemy at a time, and kill the last one slowly to recover
skills/HP. Due to this, all elements will do full damage (except the
obvious weakness element).
Stage 6: Seems to be 3 Asten (holy type)
every time. They are tougher than the enemies in previous rounds, so
I'd recommend taking them out one at a time.
Stage 7: I don't have
much info on the holy flower itself. Around 50000HP maybe? My team has
Leonidas and Dark Witch+++ with their skills saved up for this round,
and I just kill it before it even attacks. It has a 5 turn cooldown.
Defense may be around 400 or so? Not sure, but I wouldn't dedicate an
armor piercing skill for it.
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